Walkthrough The Frostrune Full Guide - The Frostrune is one of the best puzzle games that can be played on Mobile Smartphone. You can get this game on Playstore and Appstore. Free!
Unravel a mystery inspired by Viking myth and legend in The Frostrune, a point-and-click adventure based on ancient Norse culture and environments.
Find yourself shipwrecked on an island after a summer storm. Nearby, a recently abandoned settlement shows signs that its inhabitants left in a panic. Surrounding the village is a dark, dense forest filled with ancient rune stones and burial mounds.
Among them are hidden relics and other well-kept secrets that will bring you closer to solving the mysteries of the island.
The Frostrune is made by game developers who are passionate about Norse culture and history. We have taken extra care to make The Frostrune as authentic and historically accurate as possible.
Walkthrough The Frostrune
An accident occurred at sea. And only a 13-year-old girl can survive. However, she was stranded on a mysterious island. And here's the story.
The Island
1. Go to the village. Look for a house with a frozen door. Take the knife near the house.
2. Use the knife to break the rope at the gate. A plier will fall. Take the pliers.
3. Back to the house with a frozen door. Pull the wedge using pliers. After that, the wall of the house will open.
4. Now, you know that the house is a sanctum. Speak to the dead sear. at the end of the conversation, the spirit will drop a key. Don't forget to look at the faces of the knights. That is a hint for the next stage.
5. Take a pulley, flint, and steel at the table.
6. Go to the broken gate. Use a pulley to fix it. And then, you can exit the village.
7. Explore the forest paths. Go to the beach. You can find clay. And also a fishing rod that is on a fish carcass.
8. Use a fishing pole to pick up a key from the hole with the dead man.
9. Use the key from the dead warrior on the village workshop door. Take the Pickaxe.
10. Use the Pickaxe to open a path covered by landslides.
11. Enter the path. Find amulet.
12. Go to the seer's house. Hang the Amulet. You will get a key to open the seer's house.
13. Enter the seer's house. Take a Scythe and Empty Cup on the room.
14. Read the runes on the seer's water trough. Explore the forest paths, find a Yarrow Plant and fill the cup with water from the waterfall or beach. Go back to the seer's house.
15. Pour water and yarrow plant on the seer's water trough. Then, see the seer's secret hiding place,
16. Look closely at the rocks at the crossroads before the frozen shrine.
17. Take the seer's staff to see visions of the spirit world (the triangle button at the bottom right).
20. Change to Spirit vision (triangle button). In the seer's vision, press the glowing rune symbol to trigger the glowing horse. And then, find horse runestone.
21. Look at the tapestry in the town hall that shows the solution to the Horse runestone puzzle.
22. Follow the Spirit hoofprints. He will lead the way.
23. Now, you need the shovel. Go to the waterfall and put the silver cup for a gift.
25. Take the saw. You will need it. Change to spirit vision. Look at the Horse chest.
26. In the normal vision, the chest has 6 plates that can be pushed. If you look at the chest in the spirit vision it will glow in a certain pattern. You then have to go back and recreate that pattern in the normal vision. This has to be done 5 times in order to open the chest. And then, take the Horse totem.
27. Place the Horse Totem on the altar by the back wall in the sanctum. The Ravens will glow.
29. Explore the forest. Find Raven stone (Behind the burning house and hole with a dead man).
30. Read the riddle.
From the top-left to bottom left untul top-right to bottom-right.
15. Pour water and yarrow plant on the seer's water trough. Then, see the seer's secret hiding place,
16. Look closely at the rocks at the crossroads before the frozen shrine.
17. Take the seer's staff to see visions of the spirit world (the triangle button at the bottom right).
The Singing Shrine
18. Explore the forest paths. Find and hear the dead warriors sing. Match the songs in the sanctum to their melody (Hint: color).The Horse Stone-I
19. Press Odin's altar in the sanctum to get a vision. Take the silver cup from the sanctum.20. Change to Spirit vision (triangle button). In the seer's vision, press the glowing rune symbol to trigger the glowing horse. And then, find horse runestone.
21. Look at the tapestry in the town hall that shows the solution to the Horse runestone puzzle.
22. Follow the Spirit hoofprints. He will lead the way.
23. Now, you need the shovel. Go to the waterfall and put the silver cup for a gift.
The Horse Stone-II
24. Go back to the grave with the glowing horse, start digging.25. Take the saw. You will need it. Change to spirit vision. Look at the Horse chest.
26. In the normal vision, the chest has 6 plates that can be pushed. If you look at the chest in the spirit vision it will glow in a certain pattern. You then have to go back and recreate that pattern in the normal vision. This has to be done 5 times in order to open the chest. And then, take the Horse totem.
27. Place the Horse Totem on the altar by the back wall in the sanctum. The Ravens will glow.
The Ravens-I
28. Use the saw to opens the beaver dam, draining water from the Raven stone swamp.29. Explore the forest. Find Raven stone (Behind the burning house and hole with a dead man).
30. Read the riddle.
From the top-left to bottom left untul top-right to bottom-right.
- 3-6
- 6-4
- 3-4
- 7-3
32. Go to the hole with the dead man. On the left side of the screen, under the big slab of rock, is a cave with a chest. Get a hint for the puzzle from children's playground (Don't forget to take Loom Weight), solve the puzzle to open a chest.
33. Open a chest. You will get hints for next chest. Don't forget to take a Bronze.
34. Change to Spirit vision . Go to the Shipyard and look in the water. Solve the puzzle using hints from the poem to open the chest. The Raven Totem floats up.
The Northern Raven watches the house.
The Southern Raven fights the foe.
The Western Raven protects the girl.
The Eastern Raven with the Warrior flies.
35. Go to the altar in the Sanctum. Place the raven totem.
The Wolf-I
38. Go to the Village. Change to Spirit Vision. Then, find the Wolf Rune Stone.39. Follow Wolf's tracks in the spirit vision to the Frozen Wall.
40. Take the broken amulet.
The Wolf-II
41. Go to the Offering place in the forest. Combine the broken amulets. Remember to pick up the Loam weight as well.42. Go back to the ice wall. Hang the complete amulet.
43. Use clay to make casting mold from the dead warrior.
44. Go to the Workshop to make a key.
The Wolf-III
45. The key can be used to open the chest where you first came ashore.46. Now, you have the clue for the next action.
Pink sings the swordsman, the highest note.
Shorter axe sings deepest note in orange.
His Brother with spear joins his with blue note.
And the long axe sings in green hues.
47. Explore the forest, find 4 warriors and change to right color note.
48. When the warriors sing the correct notes a chest will emerge from the swamp by the warrior with the sword.
49. In the spirit vision, turn the wolf-shaped dials on the chest. So, they match the dials as they appear in normal vision. Some dials affect other dials when turned So, find the right order to turn them in.
50. Take the Wolf Totem. And the, plate it to the altar in the sanctum.
The Rune Staffs-I
51. Take the Binding Staff.52. Go to the frozen stone at the stone setting to the left of the frozen warrior. Place the Bidding Staff in the slot in the stone, thus Bidding the troll to the stone.
53. Take the Hel Staff. Go to the warrior's grave and use the staff.
54. Look at the warrior's body. That is a clue.
55. Find the last Loam on the toy boat.
56. Go to the loom in the seer's house, in the spirit vision and solve the puzzle with the clue that you got from the warrior's grave.
57. Go back to the warrior's grave. And then, speak with him. At the end of the conversation, take the Frostrune Blade.
58. Use the sword to savagely slay the troll tied to the frozen stone.
59. THE END.
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