Walkthrough Adventure Escape Asylum Chapter 3 - The Warning - Kupergames

Senin, 29 Oktober 2018

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning - chapter 3 of the adventure escape asylum game. In order to get out of the room, you must complete the puzzle. Starting with opening the entrance using a magnetic key. Finally you have to use an ax to get out to another room.
Walkthrough Adventure Escape Asylum Chapter 3 - The Warning



Walkthrough Adventure Escape Asylum Chapter 3

1. Use the Magnetic key strip to open the Door.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


2.  Take the music set pieces on the floor.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


3. Place musical instruments according to color and type. And then, take the Gear.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


4. Zoom in to make the special dish. Read the riddle.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


5. Give the special menus to old women sitting on the floor. Then she will move from the initial position.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


6. Take the music set pieces and a rope.

7. Take a Footstool. Then, place the apple, banana, and garlic in the correct place. If all of that has been moved, then you will see all the music set pieces. Take everything.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


8. Arrange the gears and a rope. Then, put the footstool under it.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


9. Zoom into the stage. Arrange all the music set pieces that you have found.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


10. Go to the Safe Box on the Kitchen. Count each chord. The results will look like this:
  • 3 x A = Turn the key clockwise for 3 bars.
  • 4 x G =  Turn the key counterclockwise for 4 bars.
  • 5 x D = Turn the key clockwise for 5 bars.
  • 2 x E = Turn the key counterclockwise for 2 bars.
  • 2 x F = Turn the key clockwise for 2 bars.

After that, you will get an Ax.

Walkthrough Adventure Escape Asylum Chapter 3 - The Warning


11. Use an Ax to open the Door.

12. END.

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